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> Ыть)), Квест на найта)))))
Imadge
сообщение 31.8.2007, 2:31
Сообщение #1


Иконка группы


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Люди помогите парню qrion здать на найта)))Он париться с вопросами.Напишите ответы пжста если кто помнит,или пишите ему самому...
зы спасьио всем кто напишет...
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Электрик
сообщение 31.8.2007, 2:58
Сообщение #2


Иконка группы


Группа: Главные администраторы
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Лень, всё переводить в читаемый вид, поэтому если надо сам разберёшься, дам лишь подсказку.
Ищешь свой вопрос в списке, далее смотришь ниже вопроса на варианты ответов, после каждого варианта ответов, стоит запитая и какое-нибудь обозначение например.
Код
,sM_0a,

Смотришь еще ниже, если у этого обозначения стоит.
Код
sM_0c:
            set @score, @score + 10;
если же просто
Код
sM_0a:
            goto L_Cont1;
значит неправильный и так далее.


Код
        mes "[Lady Amy Beatris]";
        mes "Let's say your in Morroc and you want to recruit a party member.  What would you do?";
        next;
        menu "Randomly follow someone around",sM_0a, "Make a chatroom and wait.",sM_0b, "Ask if anyone wants to party with a Knight..",sM_0c;

        sM_0a:
            goto L_Cont1;

        sM_0b:
            set @score, @score + 10;
            goto L_Cont1;

        sM_0c:
            set @score, @score + 10;

        L_Cont1:
        mes "[Lady Amy Beatris]";
        mes "You're in a party with a hunter, a priest, a wizard, a blacksmith, and an assassin.";
        mes "The six of you decide to train in the Pyramids.";
        next;
        mes "[Lady Amy Beatris]";
        mes "Your party makes it to the fourth floor of the pyramid, what will you do now?";
        next;
        menu "Scout ahead and make sure it's safe for all",sM_1a, "Go fight by yourself",sM_1b, "Stay in front of the party and move slowly",sM_1c;

        sM_1a:
            set @score, @score + 10;

        sM_1b:
            goto L_Cont2;

        sM_1c:
            set @score, @score + 10;

        L_Cont2:
        mes "[Lady Amy Beatris]";
        mes "A lame-o guy creates a mob right in front of your party and disappears.  What would you do?";
        next;
        menu "Look after your partners",sM_2a, "Fight hard and help when needed",sM_2b, "Take your PecoPeco and RIDE like the WIND!",sM_2c;

        sM_2a:
            set @score, @score + 10;
            goto L_Cont3;

        sM_2b:
            set @score, @score + 10;
            goto L_Cont3;

        sM_2c:

        L_Cont3:
        mes "[Lady Amy Beatris]";
        mes "Somehow you beat the mob.  Your party then journeys on and you stumble upon someone who has fainted.";
        next;
        mes "[Lady Amy Beatris]";
        mes "This guy begs you to help him, what will you do?";
        next;
        menu "Ask the priest in your party to help.",sM_3a, "Ask him how much he'll pay you if you help",sM_3b, "Ignore him.",sM_3c;

        sM_3a:
            set @score, @score + 10;

        sM_3b:

        sM_3c:

        L_Cont4:
        mes "[Lady Amy Beatris]";
        mes "You guys have to go to different places so you guys seperate yourselves into smaller groups.";
        next;
        mes "[Lady Amy Beatris]";
        mes "During your previous battles, a monster dropped a very valuable item that you picked up.  What do you do with it?";
        next;
        menu "Give it to the person that deserves it the most.",sM_4a, "Pretend you don't know about it.",sM_4b, "Discuss it with the others.",sM_4c;

        sM_4a:
            set @score, @score + 10;

        sM_4b:
            goto L_Cont5;

        sM_4c:
            set @score, @score + 10;

        L_Cont5:
        mes "[Lady Amy Beatris]";
        mes "You decide to go back to Prontera and sell some of the valuble items you picked up.";
        mes "On the road, you see a lot of chatrooms.";
        next;
        mes "[Lady Amy Beatris]";
        mes "What would be the best way to sell them?";
        next;
        menu "Sell them to an NPC.",sM_5a, "Create a chatroom to advertise the items.",sM_5b, "Go around looking for someone that needs them.",sM_5c;

        sM_5a:
            goto L_Cont6;

        sM_5b:
            set @score, @score + 10;
            goto L_Cont6;

        sM_5c:
            set @score, @score + 10;

        L_Cont6:
        mes "[Lady Amy Beatris]";
        mes "Someone comes up to you and begs you for money.  What would you do?";
        next;
        menu "Give him some money and items.",sM_6a, "Ignore him.",sM_6b, "Tell him a place where its suitable for him to earn money.",sM_6c;

        sM_6a:

        sM_6b:
            goto L_Cont7;
        sM_6c:
            set @score, @score + 10;

        L_Cont7:
        mes "[Lady Amy Beatris]";
        mes "Now your alone and training in a forest.  You are happily riding a pecopeco.";
        next;
        mes "[Lady Amy Beatris]";
        mes "You run into somone who's lost.  What do you do?";
        next;
        menu "Tell her where the exit is.",sM_7a, "Bring her to the exit.",sM_7b, "Give her a butterfly wing.",sM_7c;

        sM_7a:
            set @score, @score + 10;
            goto L_Cont8;

        sM_7b:
            set @score, @score + 10;

        sM_7c:

        L_Cont8:
        mes "[Lady Amy Beatris]";
        mes "You're still in the forest but now your busy fighting monsters.";
        mes "You realize that you've run out of healing items and your health is very low.";
        next;
        mes "[Lady Amy Beatris]";
        mes "Suddenly a priest appears! What would you do?";
        next;
        menu "'Give me a heal'",sM_8a, "'Would you please heal me.  I'll share the drops with you.'",sM_8b, "'Dude! I need healz plz.'",sM_8c;

        sM_8a:
            goto L_Cont9;

        sM_8b:
            set @score, @score + 10;

        sM_8c:

        L_Cont9:
        mes "[Lady Amy Beatris]";
        mes "Your getting tired so you decide to head back to town.";
        next;
        mes "[Lady Amy Beatris]";
        mes "On the road back to town, you see a very valuable object.  What will you do?";
        next;
        menu "Pick it up and keep it.",sM_9a, "Ask around to see if anyone dropped it.",sM_9b, "Leave it there.",sM_9c;

        sM_9a:
            goto L_Cont10;

        sM_9b:
            set @score, @score + 10;
            goto L_Cont10;

        sM_9c:
            set @score, @score + 10;
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