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				2114,Stone_Buckler,Stone Buckler,5,30000,,1500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } },{},{} bonus2 bSubSize,n,x; Damage x% reduction from n size	n: 0=Small  1=Medium  2=Large
				
				
				
			 
			
			
					
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