DEX:
+1 to hit per point.
Increased attack speed per point (complicated, but based on the atk speed of the weapon you are using in the class you are in and worth 1/4 of Agi).
+1 base damage per point for missile weapons.
Bonus of (Dex/10)^2 total (ie, at 50 Dex, 25 points total) for missile weapons where dex/10 is rounded down.
+1 base damage per 5 points for melee weapons.
+1 minimum damage per point for melee weapons. If Dex exceeds the Atk value of the melee weapon, use the Atk of the melee weapon for the min value (ie. max and min values become the same).
Reduces spell casting time by a percentage calculated as Dex/1.5 (ie. 30 Dex = 20% casting time reduction).
+0.1% forging and refining rates for Blacksmiths.
Цитата(Электрик @ 16.10.2007, 11:38)

Каждые 5 декс дают атк.
for melee weapons.